Armarauders is a new action figure toy-line with web comic and motion comic tie-ins by Valent Wang and Don Figueroa! 

The first release will be:

MECHA WORKSHOP—ARMARAUDERS FULL GEAR BELLEROPHON: CAM’S SPECIAL

Mech fans...your voices have been heard. A new mech action-figure for a new era marches your way. MECHA WORKSHOP presents the Bellerphon Mechs of ARMAURADERS: THE LAST BATTALION! MECHA WORKSHOP is proud to announce an all-new line of action figures featuring the Bellerphon mech. With a committed attention to detail and included accessories, the highly articulated Bellerphon is sure to impress the most dedicated Mech enthusiasts and scrupulous toy collectors alike.

The first to answer the call to duty is the Full Gear Bellerophon: Cam’s Special. Piloted by Private First Class Cameron Knox, this Bellerophon Infantry Mech represents the core in which to build a Mech army.

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In a war against an alien threat that spans the galaxy, a soldier must adapt, alter, and conform as needed in order to survive and prevail. Named after the hero of Greek mythology who slew the monstrous Chimera, the Bellerphon is designed to function as a multi-purpose and highly mobile infantry unit—an ultra-advanced mech that serves as both grunt and warhorse against the onslaught of a relentless enemy. With the addition of specially designed optional equipment, the Bellerphon serves as a “jack of all trades” on the battlefield, and can be called upon to serve on a wide range of specialty missions.

With the Bellerophon Mech serving as the core in which to build upon and modify, special add-on equipment such as armor, backpacks, and weapons, make the infantry unit highly adaptable for any battlefield—be it land, air, sea, or space.

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MECHA WORKSHOP will first release the Full Gear Bellerophon: Cam’s Special, and it will come equipped with custom full gear armor. A later release will be the Pegasus Drone. This “triple-change” add-on to the Bellerophon Mech for air combat is designed to provide flight capabilities when attached in Jet-Pack mode, as well as serve as a Drone-Turret or Jet. 

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The Bellerophon is just one component of a highly versatile Mech army that toy collectors and Mech enthusiasts will want to expand upon. Future releases will see additional Mechs with unique functions and capabilities—such as being able to combine and/or reconfigure into additional Mech designs—to face a wide array of enemies no matter where the battlefield may be.

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The Bellerphon mech is the vital key to overcome impossible odds and live to fight another day. Be sure to view the Bellerphon Mech in action and check out the exclusive free-to-view online webcomic and motion comic presented by MECHA WORKSHOP—ARMARUADERS! 

The toy will feature:

MECH POINTS OF ARTICULATION

  • head/neck - 2 (x1) = 2
  • hands - 15 (x2) = 30
  • arms/wrists - 5 (x2) = 10
  • belly/chest - 4 (x1) = 4
  • legs/ankle - 4 (x2) = 8
  • feet/toes - 1 (x2) = 2

 sub total: 56

ADDITIONAL POINTS OF ARTICULATION

  • shoulder cannons - 1 (x2) = 2
  • shoulder thrusters - 1 (x2) = 2
  • waist thrusters - 1 (x2) = 2
  • heel jets - 1 (x2) = 2
  • shoulder armor - 1 (x2) = 2

sub total: 10

MECH LOAD OUT FEATURES & ACCESSORIES

  • plasma rifles (x2)
  • plasma cannons (x2)
  • missle / chain-gun pods (x2)
  • medium shields (x2)
  • light shields (x2)
  • heavy thrusters (x2)
  • light thrusters (x2)
  • heel jets (x2)
  • anti-gravity movement enhancer plate (x2)
  • auto sliding working cockpit with detailed interior

The first stage starts with the release of the comic book online at mechaworkshop.com

ARMARAUDERS: THE LAST BATTALION A PRELUDE TO WAR

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The people of Earth had become a hazard unto themselves. The population levels outpaced the food supply, precious resources had been spent, and their planet’s environment was fouled to dangerous levels. Many nations were eying neighboring lands with conquest in mind, and a vicious global war seemed inevitable.

Like an all too convenient prayer, the Runerians came. Although their starships arrived at Earth as broken hulks with the scars of battle, the technology they represented was far beyond that of humankind. A species of pacifists, the Runerians (aka “Runeks”) arrived in the name of peace... but also with a warning— The Wasters were coming.

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The Wasters were an alien species of conquerors. They despoiled planets for resources, technology, and slaves—destroying all which was not of use to them. The Runeks had fled their own planet, Runera, being apparently ill suited to defend against the onslaught. Many Runerian starships—unable to make the voyage—self-destructed rather than allow their species’ advanced technology to fall into such brutal hands.

In exchange for sanctuary and protection, the Runerians shared their knowledge with the humans. Mankind quickly adapted to these new gifts. Mining colonies were established on Earth’s moon— as well as the two moons of Mars, Deimos and Phobos—for new raw materials. Machinery capable of turning raw energy into food alleviated the problems of starvation. As to the problem of over- population... the Wasters, themselves, helped solve that.

For the Wasters were soon upon them. The Runerians' more advanced technology allowed them to arrive significantly before the Waster horde, giving Earth enough time to prepare for the impending threat; it was barely enough. Millions of lives were lost. Entire cities were obliterated. Yet, the humans held their ground. Using weapons originally designed to attack each other, humanity held the line, and in a glorious victory, saved planet Earth from destruction.

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In a brief span of years, humanity had gone from utter ruin, to a self-sufficient planet able to maintain its current population. But with the Waster armada defeated, humanity shifted its focus to the alien refuges. Some humans, seeing the Runerians as saviors, looked to them as if they were gods. But many more looked upon them with hatred—a focus of blame for the Waster invasion. Some even suggested that the Runerians had visited Earth in the past, and that they had caused mankind to fall into the state Earth was in when the Runerians arrived. The Runerians did little to dissuade such negatively, many actively stating that they looked upon humans as violent, coarse, and uncivilized.

A decision was made, and a pact between nations was formed. Rather than fight a defensive war, waiting for the next attack, Earth would take the fight to the Wasters. Just as Earth had learned peaceful technology from the Runerians, they studied the Wasters’ technology, and learned of war. Giant mechanical assault vehicles were constructed, mimicking the humanoid physiology of its pilots. The first goal of the new mech units was to reclaim the planet Runera for their new allies. But goals are easier stated than accomplished.

ADDITIONAL COMIC DETAILS

The comic will be presented in various formats:

  • online web comic
  • online motion comic
  • published comic book

Each format will feature unique variations such as:

  • expanded splash page ratios to expand and extend action-packed battle scenes
  • color variations for the enemy "wasters"

The comic will be originally available in five languages:

  • English
  • Japanese
  • Korean
  • Chinese
  • Italian

View more information online at https://www.mechaworkshop.com/