Tor the Shuttle Zord


Take one turtle the size of a cow, and combine it with a special green crystal. Then, allow for two seconds so the combination can grow to gigantic proportions. Result: a transformable robot with thick green armor, plenty of energy, a set of powerful cannons, and the height of a 20-storey building. Interdimensional being Zordon gave the Power Rangers access to Tor the Shuttle Zord to increase the capabilities of their already-amazing Thunderzord arsenal.

Tor the Shuttle Zord

Tor the Shuttle Zord is the final link in the Thunderzord transformation system. Included in the set is the main body, two large cannon arrays, a tree of gold-plated plastic parts, a tree of dull gold plastic parts, a pair of yellow plastic horns for Tor’s head, a tree of small transparent red plastic domes, a large sheet of decals, and a page of black-&-white instructions in English only. The pieces on the trees needed to be removed with care so that there were no sharp points from where they were attached. The two Side Cannons snap into position on either side of Tor’s body, and the various pieces from the trees are placed all over the toy. The head and neck is retracted into the body, and needed to be pulled out. Once that’s done, the final ornamental pieces can be added.

Tor has two modes of operation:

Tor the Shuttle Zord
Tor the Shuttle Zord

  • Shuttle Mode – In this form, Tor is a giant turtle with a hollow green shell, and a pair of enormous cannons to either side. There are wheels on the bottom of its feet, so it can roll easily along a hard, flat surface; although, hard wood surfaces may suffer due to the groves in the plastic wheels. The light gray mouth is poseable, and the head features a yellow plastic horn. Fortunately, Bandai provided a spare horn incase the first slips out (which it tends to after a while).
  • Tor the Shuttle Zord
    Tor the Shuttle Zord

  • Warrior Mode – In this form, Tor is rotated up onto the flat section of its back, the head is retracted into the body with the turtle’s beak rotating to become the robot’s face, and the large cannons to either side extending fingers.

Tor the Shuttle Zord

The light-&-sound feature is fully functional in either mode, and is accessed below the red transparent dome. Pressing either button will create either the sound of Tor roaring, or the sound of a cannon blasting; both accompanied by the flashing light inside the red dome. The sounds are quite loud, and last about 1 second each. The flashing effect is increased with the use of silver-plated plastic “mirror” around the red dome, which reflects the light better.

The fun part about Tor is how it can interact with the other Thunderzords in the system.

Tor the Shuttle Zord
Tor the Shuttle Zord

In the upright Warrior Mode, two large doors can be hinged open, and then either the Deluxe Red Dragon Thunderzord (sold separately) or Deluxe White Tigerzord (sold separately), can be placed inside, both also in Warrior Mode. Unfortunately, because of the molding process used, the Red Dragon Thunderzord does not stand very well on its own, and tends to fall over inside.

Tor the Shuttle Zord

In the quadruped Shuttle Mode, Tor is a little less forgiving. The doors can still be opened, but only the White Tigerzord, in its Tiger Mode, can fit inside. And, even then, the tail sword, and several of the red shoulder domes need to be removed. Fitting the White Tigerzord inside is tricky at best, and takes some work, regardless of what the instructions may say. It’s a tight fit, and it immobilizes the White Tigerzord except for its mouth and its own light-&-sound feature.

Fitting the White Tigerzord inside Tor is the first step in completing the greatest Thunderzord assembly. The next step requires taking the Deluxe Thunderzord Assault Team (sold separately) and combining it with the Red Dragon Thunderzord to form the Thunder Megazord’s Sled Mode. Finally, the Thunder Megazord is placed on top of Tor, fitting into groves on the top of the shuttle Zord. This completes the transformation into the all-powerful Thunder Ultrazord!

Thunder Ultrazord

The Thunder Ultrazord is a dead weight. At almost 15 pounds, there is little else to do but roll it along a hard floor, and press the light-&-sound buttons. If you do try to lift it, be aware that the Thunder Megazord is not directly connected to the top of Tor, and it will fall off! The only interesting thing I find about this combo is that the hole in the Thunder Megazord’s sled platform allows the light from below to shine through between the Red Dragon Thunderzord’s legs. The White Tigerzord is completely cut-off, and serves merely as ballast to keep the Thunder Ultrazord from being too top-heavy.

For those of you wondering what the differences are between the Deluxe Tor
the Shuttle Zord from “Mighty Morphin Power Rangers”, and its original Japanese
counterpart, DX Dai Mugen, from “Gosei Sentai DaiRanger” they are few, but
noticeable:

  • As is typical of all of the DX Super Sentai transforming mecha coming
    over from Japan at that time, Bandai America heavily modified all of the
    decal designs so that Dai Mugen would fit into the "PR" saga better
    as Tor. (There was nothing on the decals to suggest that they needed to be
    changed because of this, in my opinion.)
  • The plastic was darkened a little to a forest green on Tor, as opposed to Dai Mugen’s rather normal plain green.

As far as I know, all materials, sounds, and molding remained the same between the two estranged cousins. And since only the small red eyes were painted, there was no change there.

This toy is rather dependent on the others in the system to bring out its good points. It is a carrier Zord, after all, and fits few other roles well. Articulation is severely limited to the door hinges, joints at the shoulders on the large light gray arms, the lower half of Tor’s neck and its mouth, and partially on the back feet. The lights-&-sound adds points, but not by much. All in all, he’s OK, and he is well suited to his role.

As for the Thunderzord system in general, I seem to have lost some of my interest for it in the years since they aired in 1994, though some – like the Red Dragon Thunderzord and White Tigerzord- will remain close to me.

Three (3) AA batteries (not included) are required to operate the electronic light-&-sound feature, and should be replaced by a responsible adult.