Godoh with MachineStinger

Original MSRP: 21600
Toy Number: BM-02
Scale: 1:1

Hello and welcome. I am Wallas, Poland’s main toydude and I’ll be your host today as together we take a look on the second release from the Microman Biomachine line. So sit back, relax and enjoy the presentation, as there is a lot to see today. Without any further delays, I’d like to introduce you to Microman Godoh and MachineStinger. For some reason I can’t find the pictures of the toy boxed and unopened on my hard drive, so I’ll skip this part for now and will add the pictures should I find them. If anyone’s interested how the box works, you can always look up BM-1 Xeku, whose review has a very big chunk of the text dedicated to the packaging.

Microman Godoh with MachineStinger

Microman Godoh with MachineStinger

Godoh is a standard Biomachine type body, built with the use of dimmed clear plastic and covered with shiny blue chrome, which not only makes him look great, but also gives him a sort of sky/water theme. I have him for about a year now and there is still no sign of chrome wearing off from the figure, which is a good sign.

Microman Godoh with MachineStinger

Like all Microman and Acroyear, Godoh’s face is fully chromed and sports a nice sculpture of a young man who, having long hair falling on his face and that determined angry face, looks almost like a bishonen. According to tech specs I found on Xeku’s promo DVD, he is the brain of the Biomachine team. Hmm, intelligent, blue-coloured… are sure this isn’t Billy from Power Rangers 5 years later? Anyway, what really strikes me on this head is that Godoh has a ponytail that is a seperate piece attached on a swivel joint. I advise any owner of this set to superglue it there, though. It’s the first part you’ll see falling of. I couldn’t find mine for three days once ^^

Microman Godoh with MachineStinger

Just a small size comparison with ROTF Deluxe Class Smokescreen

Microman Godoh with MachineStinger

Godoh comes equipped with standard-issued Microman accessory pack, which includes a dual-port oval stand for poses and 5 extra pairs of PVC hand kept together nicely via plastic holder. One of the two most important features of Micromen is their extreme poseability that only Revoltech and Figma can compete with (and having recently started collecting Revoltech, I know what I’m saying). Godoh has 30 points of articulation, including dual feet, knee, arm and wrist joints, not to mention others like ball-mounted neck and torso. As a result, he can pull off some crazy and extreme poses that are sometimes hardly achievable for other action figures. Examples below.

Microman Godoh with MachineStinger

Microman Godoh with MachineStinger

Microman Godoh with MachineStinger

Microman Godoh with MachineStinger

Microman Godoh with MachineStinger

However, the main feature on this set is the MachineStinger, the titular Biomachine used by Godoh. From what I read, Stinger is a turbine-based hovercraft that is both ground and water-effective, including diving and generally remaining submerged (Godoh is a cyborg, so being surrounded by fluid is probably one of his least concerns). To fit it’s purpose, it was stylised to look like a mechanical manta ray suited for carrying a pilot. What can I say? Like all Biomachines, this looks great. Being FULLY covered by chrome and being extremely detailed, this vehicle is just cool, especially since it’s armed with two moderate-power laser cannons on sides and has dimmed clear plastic parts for finishing touches. The problem is, it’s a finger print magnet, but that’s not a very big price for its looks.

Microman Godoh with MachineStinger

Microman Godoh with MachineStinger

Microman Godoh with MachineStinger

As I said, Biomachines are designed to have pilots and while controlling the unit, Godoh rests on the main part and the tail. He “plugs in” via two handles behind the the screen/shield. He has one set of hands ideal for the job and holds on to the vehicle firmly. Overall it looks nice and works, too.

Microman Godoh with MachineStinger

Just like Xeku’s MachineMirror, MachineStinger can release some of its parts. For what purpose? Let’s get Godoh and find out!

Microman Godoh with MachineStinger

The aforementioned parts snap on to our Microman and form an additional armour for Godoh. This is officially known as BioTech mode and presumably powers the character up. I really like how each BioTech armour looks completely different. Godoh’s seems to be designed as a light-weight type that doesn’t affect the users mobility and speed (since Xeku’s the only one who can ride his Biomachine with the armour on). I really like how the circular part previously attached to the unit’s turbine snaps on the figure’s back and forms a sort of a halo around his head, which makes it look like a battle-ready Saint.

Microman Godoh with MachineStinger

I really do like how the armour has almost no effect on the toy’s poseability, in fact making many of the poses even cooler then they were before.

Microman Godoh with MachineStinger

In Xeku’s case, this should be the end of the review, but Godoh differs from other Biomicroman in that his Biomachine seems to release even more parts!

Microman Godoh with MachineStinger

Microman Godoh with MachineStinger

As a result, Godoh puts his hands on a huge sword and a flight pack, thus entering Super BioTech mode, which in my opinion is the best thing in the entire set. It looks awesome!

Microman Godoh with MachineStinger

With the huge double-edged sword Godoh is finally armed and can execute cool battle poses, not to mention his foes. I find the stand quite useful while doing this. If anyone wonders what happened to the ponytail, worry not, it’s not missing, I detached it after BioTech mode to avoid it falling off every time I move the toy.

Microman Godoh with MachineStinger

Microman Godoh with MachineStinger

Super Biotech is a great feature, but it seems that there is more than that to it. You see, after you detach the cannons from the Stinger it becomes visible that the pegs on them match the small holes on the shoulderguards. The instruction remains silent on this, but it all fits together just to well to be accidental and reminds me of the easter eggs left by creators in games and on DVDs.

Microman Godoh with MachineStinger

Microman Godoh with MachineStinger

And so, now Godoh has both a blade and some firepower to use, which unexpectedly makes him surprisingly well-armed. The nice thing about the cannons is that you can mount them however you want, as long as at least one peg stays attached. To make the poses more credible, the cannons have both additional hinges that allow them to swing out while attached to Godoh and even there you will find some details. Wow.

Microman Godoh with MachineStinger

Microman Godoh with MachineStinger

Microman Godoh with MachineStinger

I also found that if you want to, you can flip the wings down to form sort of a cape, but that’s just my fiddling with the parts. I wonder what would happen if I plugged in some parts from other Biomicromen…

Microman Godoh with MachineStinger

To sum things up, Godoh proved to be a great toy that has many interesting features that come out once you give this guy a bit of attention. If you dig that kind of action figures, you’ll love him. And, he’s still easily reachable via eBay 🙂