Ejector

Original MSRP: 17.99
Toy Number: 93055

For “Transformers: Revenge of the Fallen”, the line of Scout-class figures are inspired loosely by split-second moments seen in the film, even though they do not appear themselves on-screen. Thus they do not have established individual characteristics. (Most of them actually have re-use names from previously-established Transformers canon, and so their personalities and histories are based on them instead.) Ejector’s alternate mode is based on a generic toaster machine. However, his presence in the toyline actually has precedence… For the first “Transformers” movie in 2007, soda pop maker Pepsi Co. produced a commercial…

Ejector officially appears in “Transformers: Revenge of the Fallen” (though not by name) as part of the group of short-lived ‘Kitchen Bots’ that are brought to life by the All Spark shard Sam finds in the beginning of the movie!


Disguise Mode

RotF Scout-class Decepticon Ejector- toaster mode (front) RotF Scout-class Decepticon Ejector- toaster mode (back) RotF Scout-class Decepticon Ejector- toaster mode (front detail) RotF Scout-class Decepticon Ejector- toaster mode (top detail) RotF Scout-class Decepticon Ejector- toaster mode (back detail) RotF Scout-class Decepticon Ejector- toaster mode (cord detail) RotF Scout-class Decepticon Ejector- toaster mode (left profile)


The main gimmick for all of the fully-transformable figures from the 2007 “Transformers” toy line was Automorph Technology™: as one part of the toy was being moved, another section would activate and move by itself via internal gears, springs, and levers. (Usually this applied only going in one direction for transformation but not the other.) For the 2009 “Transformers- Revenge of the Fallen” toy line, the Automorph feature has been replaced with Mech Alive, which is not involved in transforming the toys. Rather it is a gimmick that functions only in robot mode to better imitate, in some fashion, the intricate movements and mechanics of the immensely-more complex CGI character(s). Some figures are being reissued from the 2007 line since no significant changes were made to the character in that time-span, and will still include their original Automorph feature, but not the newer Mech Alive feature because they were manufactured two years previously. Scout-class figures are too small to incorporate a Mech Alive feature, and so Decepticon Ejector has none.


Robot Mode

RotF Scout-class Decepticon Ejector- robot mode (front) RotF Scout-class Decepticon Ejector- robot mode (back) RotF Scout-class Decepticon Ejector- robot mode (head and torso) RotF Scout-class Decepticon Ejector- robot mode (left arms) RotF Scout-class Decepticon Ejector- robot mode (left arms posed) RotF Scout-class Decepticon Ejector- robot mode (legs) RotF Scout-class Decepticon Ejector- robot mode (legs, right profile) The upper part of his face can be shifted upwards to make his mouth even bigger!

RotF Scout-class Decepticon Ejector- robot mode (mouth lowered)
RotF Scout-class Decepticon Ejector- robot mode (mouth opened)

I usually don’t go for characters that don’t appear on-screen, but that’s just me… Previously, I covered almost all of the Real Gear Robots line, which were similarly-inspired by the first film and how the All Spark Cube could animate random human machines into Cybertronians. (A separate line of Scout-class figures were also released, but they were small-sized repaints from previous series.) What an impish little character this guy is! Just look at that face, those little devil horns, pointed tail, and four arms… this guy was made for makin’ trouble, and I don’t have to watch the commercial above to know it! (I’m not certain, because of the filming style of the movie, but I think they may have given the CGI version of him a staff or pitchfork in addition to his karate kicking.) I don’t think I’ve ever seen a more-expressive Transformer facially than this one except maybe in a few of the most-recent ones from “Transformers Animated” (2008-09). That aside, considering several other Scout-class figures I’ve seen from the movie’s toyline, this one has attitude but not performance. While he has swivel shoulders, his two ‘main’ arms are really the only thing that poses in a traditional way. While the legs do have knees, you’re rather limited by the supporting-plastic armor hanging out behind them, so you can’t really do anything dynamic with them. (I.e. balance has to be sacrificed to get the legs to pose in different ways.) And while it’s kinda cool to have that second pair of arms even fold out, I though a ball joint at their elbows like those on the ‘main’ arms coulda helped. And having the arms rotate completely forward rather than diagonally is kinda irritating; he always has an arms-wide-open posture. (Helpful for character, granted, but not for posing.) The small cord as a tail is fine, and the limits of the head are obvious and understandable. RotF Scout-class Decepticon Ejector- robot mode posed (2) I would say that the Scout-class Decepticon Ejector is a rough approximation of how he appears on-screen, but more than makes up for it in straight-out attitude. Recommended for a cheap but well-earned laugh.